geojsonio - Convert Data from and to 'GeoJSON' or 'TopoJSON'
Convert data to 'GeoJSON' or 'TopoJSON' from various R classes, including vectors, lists, data frames, shape files, and spatial classes. 'geojsonio' does not aim to replace packages like 'sp', 'rgdal', 'rgeos', but rather aims to be a high level client to simplify conversions of data from and to 'GeoJSON' and 'TopoJSON'.
Last updated 1 years ago
geojsontopojsongeospatialconversiondatainput-outputio
10.76 score 150 stars 13 dependents 3.0k scripts 4.3k downloads![](https://github.com/tidymodels/spatialsample/raw/HEAD/man/figures/logo.png)
spatialsample - Spatial Resampling Infrastructure
Functions and classes for spatial resampling to use with the 'rsample' package, such as spatial cross-validation (Brenning, 2012) <doi:10.1109/IGARSS.2012.6352393>. The scope of 'rsample' and 'spatialsample' is to provide the basic building blocks for creating and analyzing resamples of a spatial data set, but neither package includes functions for modeling or computing statistics. The resampled spatial data sets created by 'spatialsample' do not contain much overhead in memory.
Last updated 5 months ago
cpp
8.18 score 72 stars 2 dependents 118 scripts 726 downloads![](https://github.com/ropensci/terrainr/raw/main/man/figures/logo.png)
terrainr - Landscape Visualizations in R and 'Unity'
Functions for the retrieval, manipulation, and visualization of 'geospatial' data, with an aim towards producing '3D' landscape visualizations in the 'Unity' '3D' rendering engine. Functions are also provided for retrieving elevation data and base map tiles from the 'USGS' National Map <https://apps.nationalmap.gov/services/>.
Last updated 8 months ago
datasetsdemsmapmap-tilesmappingnational-mapnhdorthoimagerypeer-reviewedprogressrretrieve-dataterrainrunityunity-rendering-engineusgs
7.40 score 73 stars 87 scripts 528 downloads![](https://github.com/Permian-Global-Research/rsi/raw/main/man/figures/logo.png)
rsi - Efficiently Retrieve and Process Satellite Imagery
Downloads spatial data from spatiotemporal asset catalogs ('STAC'), computes standard spectral indices from the Awesome Spectral Indices project (Montero et al. (2023) <doi:10.1038/s41597-023-02096-0>) against raster data, and glues the outputs together into predictor bricks. Methods focus on interoperability with the broader spatial ecosystem; function arguments and outputs use classes from 'sf' and 'terra', and data downloading functions support complex 'CQL2' queries using 'rstac'.
Last updated 27 days ago
7.25 score 49 stars 38 scripts 675 downloads![](https://github.com/ropensci/unifir/raw/main/man/figures/logo.png)
unifir - A Unifying API for Calling the 'Unity' '3D' Video Game Engine
Functions for the creation and manipulation of scenes and objects within the 'Unity' '3D' video game engine (<https://unity.com/>). Specific focuses include the creation and import of terrain data and 'GameObjects' as well as scene management.
Last updated 1 years ago
unifirunityunity3dvisualization
6.16 score 29 stars 1 dependents 11 scripts 409 downloadsheddlr - Dynamic R Markdown Document Generation
Helper functions designed to make dynamically generating R Markdown documents easier by providing a simple and tidy way to create report pieces, shape them to your data, and combine them for exporting into a single R Markdown document.
Last updated 4 years ago
heddlrrmarkdown
5.13 score 27 stars 10 scripts 154 downloads![](https://github.com/mikemahoney218/proceduralnames/raw/HEAD/man/figures/logo.png)
proceduralnames - Several Methods for Procedural Name Generation
A small, dependency-free way to generate random names. Methods provided include the adjective-surname approach of Docker containers ('<https://github.com/moby/moby/blob/master/pkg/namesgenerator/names-generator.go>'), and combinations of common English or Spanish words.
Last updated 3 years ago
4.62 score 7 stars 4 dependents 4 scripts 757 downloads![](https://github.com/mikemahoney218/mvdf/raw/HEAD/man/figures/logo.png)
mvdf - A Minimum Viable Data Format for 3D Rendering via Blender
A small, self-contained, minimum viable data format providing a standard interface for using R as a front-end for the Blender 3D rendering program. The core approach centers around an S4 class, 'mvdf', with getter, setter, and validation methods designed to be extended for more specific rendering approaches.
Last updated 4 years ago
blender
4.20 score 16 stars 5 scripts