geojsonio - Convert Data from and to 'GeoJSON' or 'TopoJSON'
Convert data to 'GeoJSON' or 'TopoJSON' from various R classes, including vectors, lists, data frames, shape files, and spatial classes. 'geojsonio' does not aim to replace packages like 'sp', 'rgdal', 'rgeos', but rather aims to be a high level client to simplify conversions of data from and to 'GeoJSON' and 'TopoJSON'.
Last updated 12 months ago
geojsontopojsongeospatialconversiondatainput-outputio
151 stars 10.85 score 56 dependencies 12 dependentsspatialsample - Spatial Resampling Infrastructure
Functions and classes for spatial resampling to use with the 'rsample' package, such as spatial cross-validation (Brenning, 2012) <doi:10.1109/IGARSS.2012.6352393>. The scope of 'rsample' and 'spatialsample' is to provide the basic building blocks for creating and analyzing resamples of a spatial data set, but neither package includes functions for modeling or computing statistics. The resampled spatial data sets created by 'spatialsample' do not contain much overhead in memory.
Last updated 5 days ago
70 stars 8.57 score 57 dependencies 2 dependentsterrainr - Landscape Visualizations in R and 'Unity'
Functions for the retrieval, manipulation, and visualization of 'geospatial' data, with an aim towards producing '3D' landscape visualizations in the 'Unity' '3D' rendering engine. Functions are also provided for retrieving elevation data and base map tiles from the 'USGS' National Map <https://apps.nationalmap.gov/services/>.
Last updated 3 months ago
datasetsdemsmapmap-tilesmappingnational-mapnhdorthoimagerypeer-reviewedprogressrretrieve-dataterrainrunityunity-rendering-engineusgs
71 stars 7.62 score 52 dependenciesunifir - A Unifying API for Calling the 'Unity' '3D' Video Game Engine
Functions for the creation and manipulation of scenes and objects within the 'Unity' '3D' video game engine (<https://unity.com/>). Specific focuses include the creation and import of terrain data and 'GameObjects' as well as scene management.
Last updated 8 months ago
unifirunityunity3dvisualization
29 stars 6.16 score 3 dependencies 1 dependentsheddlr - Dynamic R Markdown Document Generation
Helper functions designed to make dynamically generating R Markdown documents easier by providing a simple and tidy way to create report pieces, shape them to your data, and combine them for exporting into a single R Markdown document.
Last updated 3 years ago
heddlrrmarkdown
23 stars 5.06 score 3 dependenciesproceduralnames - Several Methods for Procedural Name Generation
A small, dependency-free way to generate random names. Methods provided include the adjective-surname approach of Docker containers ('<https://github.com/moby/moby/blob/master/pkg/namesgenerator/names-generator.go>'), and combinations of common English or Spanish words.
Last updated 2 years ago
7 stars 4.62 score 0 dependencies 4 dependentsmvdf - A Minimum Viable Data Format for 3D Rendering via Blender
A small, self-contained, minimum viable data format providing a standard interface for using R as a front-end for the Blender 3D rendering program. The core approach centers around an S4 class, 'mvdf', with getter, setter, and validation methods designed to be extended for more specific rendering approaches.
Last updated 3 years ago
blender
15 stars 4.18 score 3 dependencies